Niniane Wang
Education
- M.S., Computer Science, University of Washington, 2001. GPA 3.9.
(While working fulltime at Microsoft.)
- B.S., Computer Science, California Institute of Technology, 1998. GPA
3.8. (Graduated at age 18.)
Work Experience
For 1/2009 to present, see Personal Projects section.
9/2003 - 11/2008, Engineering Manager, Google Inc.
Lively by Google
- Created vision, founded the project.
- Recruited and managed a team from product inception through launch as lively.com.
- Co-inventor on 5 pending patents.
Gmail Ads
- Led a team of engineers to improve Gmail revenue via
enhancements in text processing, information categorization, and user interface. Increased revenue by 140% via fourteen improvements.
- Personally implemented features in C++ and Java.
- Co-inventor on 3 pending patents.
Google Desktop Search
- Served on founding team of Desktop Search from product inception
through public launch. Desktop is now used by 38 million active users.
- Helped Google set up processes for client-side development, such as
Windows engineering hiring pipeline, configuration testing, performance
analysis.
- Personally implemented key components including the search query system,
instant messenger capture, snippets, the sidebar.
- Co-inventor on 19 pending patents.
- Won a Google Founder's Award.
Throughout Google experience
- Served on the Hiring Committee which makes offer decisions on candidates.
- Along with a lead recruiter, build the Windows recruiting process,
including job description, interview questions, training the interviewers,
determining job criteria, and finding sources for quailty candidates.
- Screened 10 - 20 engineering resumes per week.
- Launched Movie Showtimes on google.com as a 20% project.
- Featured in Google recruiting materials that appeared in full-page
ads or articles in New York Times, CNN, FastCompany, monster.com, Fortune
magazine.
7/1998 - 9/2003, Microsoft
Software Design Engineer Lead,
Microsoft Flight Simulator
- Managed a sub-team of developers through shipping Flight
Simulator 2004: A Century of Flight.
- Created the dynamic weather system, the main selling point
of Flight Simulator 2004. This feature was proclaimed a breakthrough by reviewers.
- Developed a service that streams real-time weather conditions into
the simulation, updated every 15 minutes.
- Analyzed and improved performance. Doubled framerates
and reduced stutters to virtually nil.
- Developed a technology for real-time cloud rendering, which I presented
at SIGGRAPH and GDC, and published in Journal of Graphics Tools.
- Improved multiplayer experience and matchmaking system.
Wrote flight instructor module.
Software Engineer, Microsoft Sports and
Racing Games
- Implemented various areas of a racing game for PC and Xbox, including
UI, art pipeline, input system.
Personal Projects
- Wrote a TF-IDF (information retrieval) library in python. Referenced by wikipedia as example implementation for TF-IDF.
- Wrote a web site for people to track goals, such as sleep, exercise, weight loss. The UCSF psychology research department is a paying customer.
The site is implemented in python using Django, running on EC2.
- Wrote a Drupal PHP web site that accumulates hotel reviews.
Publications
- Wang, N., Wade, B. Let It Snow, Let It Snow, Let It Snow (and
Rain). Game Programming Gems 5, Charles River Media. 2005.
- Wang, N. Realistic and Fast Cloud Rendering, Journal of
Graphics Tools. 2004.
- Wang, N. Let There Be Clouds, Game Developers Magazine.
January 2004.
- Ishii, H., Page, S., Wang, N. 1999. A Day at the Beach:
Human Agents Self-Organizing on the Sand Pile. Advances in Complex
Systems. Vol 2, Issue 1. p 37 - 64.
Patents
- 27 pending patents for Google work. Two filed patents for Microsoft work.
Languages
Native Mandarin speaker.