Niniane Wang
Work Experience
9/2003 - present, Google Inc.
Founder, Lively by Google
- Created vision, got project chartered.
- Built and led a team through technical design and implementation. Launched
as lively.com.
- Co-inventor on 5 pending patents.
Tech lead, Gmail Ads
- Led a team of engineers to improve Gmail revenue. Launched 15 experiments,
with a cumulative revenue increase of 140%.
- Implemented in C++ and Java various techniques of text processing and
information retrieval.
- Oversaw features, technical direction, scheduling.
- Co-inventor on 3 pending patents.
Software engineer, Google Desktop Search
- Served as one of the original engineers on the project, from initial
design through public launch.
- Contributed leadership experience toward scheduling, feature
prioritization, staffing.
- Implemented key components including the search query system, instant
messenger capture, snippets, server pings, the sidebar.
- Co-inventor on 19 pending patents.
- Won a Google Founder's Award.
Software engineer (concurrent "20% project"), Movie
Showtimes Onebox
- Worked on the launch of theatre showtimes & reviews on google.com.
- Developed in C++ algorithms for query parsing and ranking of movie clusters.
Throughout Google experience
- Served on the Hiring Committee which makes offer approval or
rejection on interview candidates.
- Screened 10 - 20 engineering resumes per week for phone screen approval.
- Participated in various marketing campaigns for Google PR, including New York Times, monster.com, CNN, FastCompany, Fortune.
7/1998 - 9/2003, Microsoft
Software Design Engineer Lead,
Microsoft Flight Simulator
- Managed a sub-team of developers through the shipping of Flight
Simulator 2004: A Century of Flight.
- Developed a service that supplies streaming real-time weather
information for users to download and simulate current weather conditions.
- Did performance analysis and optimization for Flight Simulator 2002.
Reduced stutters from hundreds per minute to virtually nil, and dramatically
increased framerates.
- Created the dynamic weather system, the main selling point
of Flight Simulator 2004. Press reviewers describe it
as "breathtaking", "amazing", "a breakthrough".
- Developed an innovative technology for rendering clouds. Presented at
SIGGRAPH, GDC.
- Improved multiplayer system, lobby system. Wrote flight instructor
application.
Software Engineer, Microsoft Sports and
Racing Games
- Implemented various areas of a racing game for PC and Xbox, including
UI, art pipeline, input system.
Education
- M.S., Computer Science, University of Washington, 2001. GPA 3.9.
(While working fulltime at Microsoft.)
- B.S., Computer Science, California Institute of Technology, 1998. GPA
3.8. (Graduated at age 18.)
Publications
- Wang, N., Wade, B. Let It Snow, Let It Snow, Let It Snow (and
Rain). Game Programming Gems 5, Charles River Media. 2005.
- Wang, N. Realistic and Fast Cloud Rendering, Journal of
Graphics Tools. 2004.
- Wang, N. Let There Be Clouds, Game Developers Magazine.
January 2004.
- Ishii, H., Page, S., Wang, N. 1999. A Day at the Beach:
Human Agents Self-Organizing on the Sand Pile. Advances in Complex
Systems. Vol 2, Issue 1. p 37 - 64.
Patents
- 27 pending patents for Google work. Two filed patents for Microsoft work.
Spoken Languages
Native in speaking, reading, and writing Mandarin.